Kevin Benedict's What's New in HTML5 - Week of July 1, 2012


I have been frustrated by Facebook's poor performing hybrid HTML5 mobile app for sometime, and was happy to read that it will be replaced this month by a native app.  The native app from Facebook is reported to be 5 times faster.  Interesting indeed.

Now for the News...

Tylted’s HTML5-based game Cubugs was launched in mid-May and has already attracted more than 1 million players, proof that HTML5 mobile web design can indeed compete with apps.  Read Original Content

As a result of the “limitations of HTML5 development, including issues with online and offline play, animations and sounds for mobile devices”, German social game maker Wooga has decided to move away from HTML5 and focus instead on native iOS development.  The studio believes HTML5 still has a future, but its time has not yet come.  Read Original Content

Infragistics has released NetAdvantage for jQuery Community Edition, an entry-level version of its HTML5 and jQuery UX toolset.  Read Original Content

LiveViewGPS has announced the launch of its Live Trac Mobile Tracking Program, which will enable users to monitor Live GPS vehicle tracking from any mobile device with an HTML5 compatible web browser.  Read Original Content


appMobi announced that the number of HTML5 app developers using its platform has exceeded 50,000.  Read Original Content

According to an Oracle executive, cloud computing, HTML5 and mobile together will help to improve the way that apps are developed.  “Cloud, HTML5 and mobile - these three things will conspire to be a perfect storm for our industry. The combination of HTML5, mobile devices and the cloud is a rogue wave. … HTML5 and JavaScript together are becoming a development platform unto themselves.”  Read Original Content

Information and Q&A from a recent webinar on HTML5 test automation is available in this article by Alex Forbes on sys-con.com.  Read Original Content

Augmented reality software company Metaio has released an update of their Junaio browser and open development platform for iOS and Android mobile devices, with a new user interface and a new API for HTML5 and JavaScript development.  Read Original Content

According to Qualcomm Internet Services president Rob Chandhok, the functional capabilities of HTML5 in mobile must be expanded and the increased functionality must be implemented in a fully standard manner.  “HTML5 won't significantly address the technology side of fragmentation until everybody implements HTML5 to the same level on these new devices.”  Read Original Content

Cloud content service provider Brightcove has introduced a new free edition of its app platform, App Cloud Core, enabling Web developers to use HTML5 and JavaScript to develop and operate native apps for Apple iOS and Google Android smartphones and tablets.  Read Original Content

The Firefox for Android update has been released, with a new look, added speed and HTML5 support.  Read Original Content

The social online game Moonbase has been updated and HTML5 enabled and is available for iOS and Android devices and on Facebook.  Read Original Content

Zooz and MobiCart have formed a partnership to allow merchants to incorporate ZooZ’s advanced payment solution into their mobile apps created using MobiCart, enabling them to collect in-app payments.  The solution is compatible with HTML5 mobile apps, iOS and Android.  Read Original Content

A group of gaming industry developers have created PlayCanvas, a cloud based platform for HTML5 game creation, which will publicly launch by the end of 2012.  Read Original Content

Placecast has announced a new mobile commerce web app, the ShopAlerts Wallet, which is built in HTML5 and compatible with all smartphone platforms. Read Original Content


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Kevin Benedict, Mobile Industry Analyst, Mobile Strategy Consultant and SAP Mentor Alumnus
Follow me on Twitter @krbenedict
Full Disclosure: I am an independent mobility analyst, consultant and blogger. I work with and have worked with many of the companies mentioned in my articles.

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