Kevin Benedict’s What’s New in HTML5 – Week of December 4, 2012

Max Katz of Tiggzi brings his perspective to the native vs. web apps topic, stating there are advantages to each, and hybrid apps offer many of the advantages of both approaches.  Read Original Content

NonStop Games' Henric Suuronen feels some of the recent criticisms of HTML5 were deserved and some were not, and states that despite its bad publicity, HTML5 is still a viable platform for games.  Read Original Content

Microsoft has been working with a number of companies to optimize select HTML5-based sites to function better on Internet Explorer 10 and Windows Phone 8.  Read Original Content

Men’s magazine GQ has given their British site a new look – the new gq-magazine.co.uk is built in HTML5 and includes new features and updated sections.  Read Original Content

In dotMobi’s “Ten Questions to Answer Before Developing Mobile Web Tactics”, marketing manager Martin Clancy addresses whether businesses should just concentrate on native apps by stating that a mobile app is not a full mobile strategy.  “Right now, the mobile web is the only way to reach your entire audience in one fell swoop and updating your site is seamless.”  Read Original Content

With an estimated 60 percent of corporations implementing BYOD strategies, multiple types of mobile devices may be in use within one corporation. As it may be too expensive to build native apps for all devices, HTML5 and jQuery Mobile technologies enable developers to build mobile cloud apps once for use on many different devices.  Read Original Content



Knitd, an HTML5-based web app planned for launch in the U.K. in 2013, will offer readers the chance to buy individual articles via a micropayment system.  Read Original Content

Online music streaming service Grooveshark has launched a mobile website  coded in HTML5 that offers its music library online for free.  Read Original Content

Ben Savage, founder of Spaceport.io, explains why he feels HTML5 didn’t meet the high expectations set in 2011 in “Why HTML5 Provided More Tricks than Treats in 2012” featured in VentureBeat.  Read Original Content

California-based startup Famo.us has developed a new approach to developing HTML5 apps to work on varied devices including tablets, cars, televisions and smartphones.  Read Original Content and Read More Original Content

I CAN HELP THE WORLD recently launched the preview beta version of its new HTML5 browser-based game.  The game enables children ages 6-12 to do good deeds through a humanitarian-based gaming platform.  Read Original Content

A new report from BI Intelligence, “How Hybrid Apps Are Accelerating HTML5 Adoption”, explains the state of HTML5 and hybrid apps, the reasons hybrid app development has taken off, and how hybrid approaches are shaping the app ecosystem’s future.  Read Original Content

Alana Bender writes in Webdesigner Depot there are numerous reasons why mobile developers still like HTML5 web apps in some circumstances.  One of the advantages is that HTML5 allows for constant updating without the need for an app store.  Read Original Content

BrightSnow provides a guide to “Choosing the right HTML5 technologies for your Web and Mobile Application”.  Read Original Content

Everything.me is a mobile search app that “bridges the native and HTML5 divide”, letting users search for specific content across both native and mobile apps.  Read Original Content



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Kevin Benedict, Head Analyst for SMAC, Cognizant
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Full Disclosure: These are my personal opinions. No company is silly enough to claim them. I am a mobility and SMAC analyst, consultant and writer. I work with and have worked with many of the companies mentioned in my articles.

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Interviews with Kevin Benedict